利用游戏化膳食调查工具探究情绪性进食行为和膳食模式之间的关系
作者:
作者单位:

(1.深圳市盐田区妇幼保健院 深圳 518081;2.清华大学万科公共卫生与健康学院 北京 100084;3.深圳市卫生健康发展研究和数据管理中心 深圳 518028)

作者简介:

林天武,研究员,硕士生导师,发表论文7篇。〔基金项目〕 广东省医学科学技术研究基金项目(项目编号:C2023108);广东省深圳市“医疗卫生三名工程”(项目编号:SZSM202111001)。

中图分类号:

R-058

基金项目:

广东省医学科学技术研究基金项目(项目编号:C2023108);广东省深圳市“医疗卫生三名工程”(项目编号:SZSM202111001)。


Exploration on the Relationship Between Emotional Eating Behaviors and Dietary Patterns Using a Gamified Dietary Assessment Tool
Author:
Affiliation:

(1.Shenzhen Yantian Maternal and Child Health Hospital, Shenzhen 518081, China;2.Vanke School of Public Health, Tsinghua University, Beijing 100084, China;3.Shenzhen Health Development Research and Data Management Center, Shenzhen 518028, China)

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    摘要:

    目的/意义 利用游戏化膳食调查工具探究儿童青少年情绪性进食行为与膳食模式的关联,为饮食行为干预提供科学依据。方法/过程 在深圳市一所中学招募11—18岁儿童青少年,采用自助餐场景模拟的游戏化工具收集膳食数据。使用情绪性进食量表评估饮食行为,通过主成分分析提取膳食模式。利用多元线性回归分析,探讨不同特征群体中情绪性进食与膳食模式的关系。结果/结论 855名有效样本分析结果显示,情绪性进食评分与低能量密度膳食模式呈负相关。亚组分析表明,女性情绪性进食与低能量密度、水产品-蛋乳模式显著负相关,男性无此关联,不同年龄和BMI Z评分群体无差异。基于游戏化设计的膳食调查工具具有有效性,可应用于饮食行为评估和膳食调查领域。

    Abstract:

    Purpose/Significance To explore the association between emotional eating behaviors and dietary patterns in children and adolescents using a gamified dietary assessment tool, and to provide scientific evidence for dietary behavior interventions. Method/Process Children and adolescents aged 11 to 18 are recruited from a middle school in Shenzhen. Dietary data are collected through a gamified buffet scenario simulation tool. Eating behaviors are assessed using the emotional eating questionnaire, and dietary patterns are extracted through principal component analysis (PCA). Multiple linear regression analysis is used to explore the relationship between emotional eating and dietary patterns across subgroups with different characteristics. Result/Conclusion The analysis results of 855 valid samples show that the emotional eating score is negatively correlated with the low energy density dietary pattern. Subgroup analysis indicates that females exhibit significant negative associations between emotional eating and both the low energy-density and aquatic product-dairy dietary pattern, while there is no such association in males. No differences are found across age groups or BMI Z-score categories. The dietary survey tool based on gamification design is effective and can be applied in the fields of dietary behavior assessment and dietary survey.

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林天武,张宇林,吴长洪,等.利用游戏化膳食调查工具探究情绪性进食行为和膳食模式之间的关系[J].医学信息学杂志,2025,46(4):45-50

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  • 最后修改日期:2025-02-28
  • 在线发布日期: 2025-05-20

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